Unreal Engine EULA, who owns what: the studio owns its games, Epic owns the engine (Unreal Engine End User License Agreement, section 7 (Wayback Machine copy of 5 October 2026))
What a studio builds on Unreal Engine is the studio's own, except the engine and Epic's content inside it: the studio's game code, art and design can be licensed, the engine cannot.
Dated 25 Oct 2026Source checked 25 Oct 2026Basis: primary text
In the source's own words
“As between you and us, you own all rights, other than rights in the Licensed Technology, in the Products you develop under this Agreement, and we own all title, ownership rights, and intellectual property rights in the Licensed Technology.”
Where it was read
Also read from the same source
- Unreal Engine EULA, general restrictions: the engine and Epic's content may not be used as training input for generative AI (Unreal Engine End User License Agreement, section 6(e) (Wayback Machine copy of 5 October 2026))
- Unreal Engine EULA, what Epic licenses: modified engine code remains Epic's licensed technology (Unreal Engine End User License Agreement, section 1 (Wayback Machine copy of 5 October 2026))
- Unreal Engine EULA, distributing engine code: only to others licensed by Epic for the same version (Unreal Engine End User License Agreement, section 5(a)(i) (Wayback Machine copy of 5 October 2026))
Figures it counts in
It is shown on its own, not counted into a figure.
Cited in this guide