Unreal Engine EULA, distributing engine code: only to others licensed by Epic for the same version (Unreal Engine End User License Agreement, section 5(a)(i) (Wayback Machine copy of 5 October 2026))
Unreal Engine source, modified or not, may go only to a party Epic itself licenses for that engine version, which an AI buyer receiving a studio's archive usually is not.
Dated 25 Oct 2026Source checked 25 Oct 2026Basis: primary text
In the source's own words
“You may Distribute Engine Code (including as modified by you) in Source Code or object code to a third party who is separately licensed by us to use the same version of the Engine Code that you are Distributing.”
Where it was read
Also read from the same source
- Unreal Engine EULA, general restrictions: the engine and Epic's content may not be used as training input for generative AI (Unreal Engine End User License Agreement, section 6(e) (Wayback Machine copy of 5 October 2026))
- Unreal Engine EULA, what Epic licenses: modified engine code remains Epic's licensed technology (Unreal Engine End User License Agreement, section 1 (Wayback Machine copy of 5 October 2026))
- Unreal Engine EULA, who owns what: the studio owns its games, Epic owns the engine (Unreal Engine End User License Agreement, section 7 (Wayback Machine copy of 5 October 2026))
Figures it counts in
It is shown on its own, not counted into a figure.
Cited in this guide